No regenerating health bars. No conveniently placed ammo drops. It's just you, outnumbered and outgunned, grabbing the weapons of fallen enemies to shoot, slice, and maneuver through a hurricane of slow-motion bullets.
The gameflow has been rebuilt into what it was originally meant to be. Pyramids within levels are gone. Nothing distracts you from the rush of SUPERHOTâ€™s signature slow-motion combat. The System throws you relentlessly into fight after fight after fight. You flow through the action like a ballerina of death. 360 tracking revolves the world around you. You move, run, and slice through a hail of slow-motion bullets. No tethers are holding you back.
Actie, Puzzel, Schieten
Staand, Ruimte nodig